Internet Telephone Programming Mini-Archives
Directions I've run across for programming a few kinds of phone.
Last Updated on 04 October 1999.
I have a lot of phones, and I run across used phones at garage sales all the
time. When I need a phone, getting a nice 2-line speakerphone used for $0.50
sure beats paying $200 for the same model new. However, there's one downside to
this: you don't get directions on how to program all those speed-dial buttons.
Manufacturers will happily try and sell you a phone, but they never seem to want
to tell you how to program it--unless you send them money. I've been searching
the internet for months without finding any instructions for how to program a
phone, so I've decided to start my own collection and publish it. These
instrucitons are not cribbed from the owner's manuals or any copyrighted
source--they are my work (and the work of generous contributors) free for you to
use in any way you see fit.
Why not mail me with directions for you phone? I promise you, there are at
least 50 people with the same phone who've lost their manual, and need your
help. All contributors will be identified on the page, and sent a free Siemens
telephone system if I ever win the lottery.
AT&T 1308, 1337, 1710, 1810 Analog and Digital answering machines
- Probably these keystrokes apply to most or all AT&T products, but not
all products will support all features. Dial your machine; when it begins
to play the outgoing message, enter your remote code, found either stamped
on the bottom of the unit, printed on the inside of the lift-up cover, or shown
on the LED display when you press the "code" button. Then you'll hear two beeps;
enter the remote function code you want. BTW, you can change the code on
the models with a "code" button by holding the button down while moving the number
up and down with the back and forward buttons. Remote functions are:
- 1 not used
- 2 Repeat Message
- 3 Delete Current Message
- 3 3 Delete All Messages
- 4 * Record Outgoing Message (OGM)
- (# Stop Recording)
- 4 1 Play Outgoing Message
- 5 Skip Message
- 6 Play New Messages Only
- 7 Play Messages
- (# Stop or Pause)
- 8 8 Turn Machine Off
- 9 not used
- * Record a "Memo" Message to Yourself
- 0 Turn Machine On (an "off" machine will answer after 10 rings for commands only)
- (# Stop Recording)
AT&T 1810 Combined Phone / Answering Machine
- This phone has 10 memories, one for each digit.
- lift up phone
- press "Prog"
- type in the phone number to be programmed
- press "Memory"
- press the button, from 0-9, that you want to store the phone number in
- hang up the phone
Pac Tel FE5300 Speakerphone
- This phone has 20 memory buttons on the top, but no uppper or lower shift. It
features two lines and a conference function. The speakerphone is pretty quiet. Make
sure you have the batteries and the power supply both installed.
- hang up the phone
- press "hold" to make both line buttons pop up
- press "speaker" and turn up the volume on the lower right
- press "store"
- enter a phone number of up to 11 digits, symbols, or pauses
- press the button to store the number in
- you may repeat the steps of typing a number and pressing a button
- press "speaker" again when finished
Contact: tony at mendina.com, replace words with punctuation as always.
This Document Copyright 1999 — 2006 Tony A.T. Mendina.
All rights reserved except if noted above.